Sims onbewoond eiland wii


















Category Electronic games which involves a human interacting with a user interface, generating visual feedback on a video device such as a laptop, games console or handheld device. Icecat Product ID : But the data-sheet is not yet standardized by an Icecat editor. Product views : This statistic is based on the using ecommerce sites eshops, distributors, comparison sites, ecommerce ASPs, purchase systems, etc downloading this Icecat data-sheet since Only sponsoring brands are included in the free Open Icecat content distribution as used by free Open Icecat users.

Info modified on : 02 Mar The date of the most recent change of this product data-sheet in Icecat. Report mistake. Musician - adds to Creativity attribute. Chef - adds to Cooking attribute. Executive - adds to Charisma attribute. Teacher - adds to Logic attribute. Ranger - adds to Body attribute. Mechanic - adds to Mechanical attribute. Skills [skll] Skill: Mechanical Improve by: Making a camp-fire or other outdoor activities Required to: Be able to craft more complex objects Skill: Charisma Improve by: Talking to other sims Required to: Facilitate positive interaction with NPCs Skill: Body Improve by: Gathering resources, climbing trees, physical activities Required to: Accomplish any strenuous feats catch a shark, etc Skill: Cooking Improve by: Making simple meals over a fire Required to: Use better cooking items fancier stoves, etc Skill: Logic Improve by: Intelligence-stimulated activities like chess.

Required to: Use better furniture Skill: Creativity Increase by: Make clothes, play musical instruments Required to: Make objects, implement bungalow plans c. Personality Traits [pstr] Different zodiac symbols result in different character profiles. Motives [mtvs] Hygiene Unlocked by: First social interaction.

Improved by: Swimming in the sea or hot springs. Hunger Unlocked by: Beginning of game. Improved by: Well Comfort Unlocked by: Sitting down Improved by: Obtaining nicer furniture. Music, games, talking, etc.

Unfortunately, a storm hits no one checked the weather? All six of you are washed up on a tropical island somewhere in the middle of the ocean.

You the captain must start a new life from scratch. Upon arriving you will receive your first survival tutorial book entitled "Moneywell's Big Book of Survival". How convenient. It comes with a series of goals that you'll need to complete if you have any hope of uniting your crew members. One important thing to remember as you begin life on First Beach is that you should collect or identify everything you see.

Do so using Driftwood. Run over to the ocean to find an area where the fish are swimming. When one jumps out of the water, stab it with the spear. Head over to the fire pit and choose the "cook meal" option.

Book 1, Section 1, Goal 3: Explore the Jungle Explore the thorny plants along the path to the middle of the jungle. Easy enough, no? Book 1, Section 1, Goal 4: Make a Shelter All you need is a roof, which you can find under the "Plans" tab in the menu. At this point, you can head into the Deep Jungle. Proceed down the path to Pier Beach after collecting the hieroglyph. There are a few things that you can do here. Inspect the Ancient Pier to reveal the fact that there is another island.

You should also unlock the Comfort and Fun motives. To figure out how to do that, see the motives section of this guide. Construct a roof and assemble a cot to keep your sim out of the elements. You should also notice a few chimpanzees on Pier Beach. This will unlock your Social motive. Keep interacting with it to achieve the friend status. When one appears carrying a leaf-covered packet, accept it to complete this goal. This is the only way that you can obtain a certain part of the treasure map.

Easy enough. You should have at least one bed plan at this point. If you do not have a table plan I can't remember if you start with one or not then wait until you do.

Book 2, Section 2, Goal 4: Craft a Shirt If you have the materials you need, you can do this at the work bench. Do this by the Ancient Pier. Wait until you have explored Shipwreck Lagoon before you do this so that you don't have to come back. You will need lots of Energy for this. West Beach to be more specific. This will reveal the Hygiene motive, which is easy to keep in check especially as you progress in the game.

Book 1, Section 2: Goal 2: Befriend a Crewmate You went on a pleasure cruise with them and you aren't friends already? Engage in positive, light-hearted social interaction for a little bit until you achieve the friend status. Book 1, Section 2, Goal 3: Invite Sim to Join Tribe Once that sim is your friend, invite them to your tribe so that you'll be able to control more than one player.

Click the switch icon on the bottom of the screen in order to alternate between them. Book 1, Section 2, Goal 4: Find all Crewmates You will meet the rest of your sims in random locations throughout your adventure.

You don't have to put forward any extra effort into finding them. Don't worry. You will come across them. After you have done this, establish a home by building the Home Tiki near your fire pit. You can assign tasks for your Sims to accomplish while you're not controlling them. Locate the Conch shell as well. Icecat Product ID : But the data-sheet is not yet standardized by an Icecat editor.

Product views : This statistic is based on the using ecommerce sites eshops, distributors, comparison sites, ecommerce ASPs, purchase systems, etc daily downloading this Icecat data-sheet since Only sponsoring brands are included in the free Open Icecat content distribution as used by free Open Icecat users.

Info modified on : 02 Mar The date of the most recent change of the data-sheet in Icecat's system. Report mistake. Similar products. You also have the option to opt-out of these cookies. But opting out of some of these cookies may affect your browsing experience. Necessary Necessary. Necessary cookies are absolutely essential for the website to function properly.



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